AI Insights · Timothy · October 2022
Top 5 Survival Games on Android in Colombia Q3 2022
Explore the performance of the top 5 survival games on Android in Colombia during Q3 2022, including trends in downloads, revenue, and active users.
During the third quarter of 2022, the top 5 survival games on the Android platform in Colombia showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared:
Last Day on Earth: Survival saw a steady decline in weekly revenue, starting from approximately $1.5K at the beginning of the quarter and ending around $1.4K by the end of September. Weekly downloads fluctuated, peaking at 3K in early August before settling at 2.5K in the final week of the quarter. The game's active users also experienced a slight decrease, from 16.6K in late June to 14.8K by the end of September.
Frostborn: Action RPG had a varied performance in weekly revenue, starting at $815, peaking at $963 in late August, and ending the quarter at $487. Downloads for this game decreased over the quarter, from around 400 in late June to just over 200 by the end of September. Active users also saw a decline, dropping from 1.2K in late June to around 778 by the end of the quarter.
ARK: Survival Evolved experienced fluctuations in weekly revenue, starting at $452 and peaking at $562 mid-July before ending at $383 in late September. The game’s weekly downloads saw a significant peak at 4.7K in early August, eventually settling around 3.3K by the end of the quarter. Active users showed an upward trend, starting at 19.5K in late June and reaching 21.8K by early August, before slightly dropping to 17.7K by the end of September.
Last Island of Survival had a notable peak in revenue in early August at $627, before ending the quarter at $232. The game's downloads fluctuated, starting at 1.3K and experiencing a low of 830 in late August, before recovering to 1.1K by the end of September. Active users remained relatively stable, starting at nearly 2K and ending the quarter at approximately 1.8K.
LOST in BLUE showed a steady increase in weekly downloads, starting from 4K in late June and peaking at 2.2K by the end of September. The game's revenue also saw a rise, beginning at $56 and reaching $148 by the quarter's end. Active users followed a similar trend, increasing from 4.9K in late June to 2.7K by the end of September.
The data presented here is sourced from Sensor Tower, and more detailed insights can be found on their platform.